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Toutes les RA du sauvage et bonedancer
Par kalidor le 16/2/2003 à 18:57:08 (#3249602)
Augmented Strength Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Strength by 6 per level.
Augmented Dexterity Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Dexterity by 6 per level.
Augmented Constitution Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Constitution by 6 per level.
Augmented Quickness Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Quickness by 6 per level.
Long Wind Passive N/A 1 3 6 10 14 N/A N/A Your character can sprint for a longer period of time than normal.
Tireless Passive N/A 1 3 6 10 14 N/A N/A Your character regenerates endurance in combat.
Regeneration Passive N/A 1 3 6 10 14 N/A N/A Your hit points regenerate faster than normal.
Toughness Passive N/A 1 3 6 10 14 N/A N/A Increases maximum hit points by 3% per level of this ability.
Mastery of Water Passive N/A 1 3 6 10 14 N/A N/A Increases swim speed by 3% per level of this ability.
Avoidance of Magic Passive N/A 1 3 6 10 14 N/A N/A Increases resistance to all damage types of magic by 3% per level of this ability.
Lifter Passive N/A 1 3 6 10 14 N/A N/A 20% additional maximum carrying capacity per level.
Veil Recovery Passive N/A 1 3 6 10 14 N/A N/A Reduces duration of resurrection sickness by 10% per level.
Mastery of Parrying Passive N/A 1 3 6 10 14 Augmented Dexterity 2 Increases chance to parry by 3% per level.
Dodger Passive N/A 1 3 6 10 14 Augmented Quickness 2 Increases chance to evade by 3% per level.
Mastery of Pain Passive N/A 1 3 6 10 14 Augmented Dexterity 2 Increases chance to critical with melee attacks by 5% per level.
Mastery of Arms Passive N/A 1 3 6 10 14 Augmented Strength 3 Additional 3% per level attack speed with melee weapons. Please note that the minimum allowed combat attack timer is 1.5 seconds this ability will not allow you to go below this hard cap. It will, however, reduce the attack speed of slower weapons, which do more damage per hit.
Dualist's Reflexes Passive N/A 1 3 6 10 14 Augmented Dexterity 2 Additional 3% dual wield chance/damage for dual wield/left axe users per level of this ability.
Determination Passive N/A 1 2 3 6 10 N/A N/A Decreases duration of mesmerize, stun, and snare effects by 15% per level of this ability.
First Aid Active 15 min. 3 6 10 0 0 N/A N/A Self heal that heals a set amount of hit points per level gained in the ability. This value increases with the character's level. At level 50, it heals approximately 300 hit points per level. It cannot be used in combat.
Trip Active 15 min. 10 0 0 0 0 N/A N/A Point-blank radius snare that reduces the movement of all enemies in the area by 30% for 12 seconds.
Grapple Active 30 min. 14 0 0 0 0 Trip 1 Point-blank radius root that immobilizes the movement of all enemies in the area for 12 seconds.
Whirling Dervish Active 15 min. 3 6 10 0 0 Augmented Dexterity 3 60 second 5% boost to dual wield chance/left axe damage per level of this ability.
Bladedance Active 30 min. 14 0 0 0 0 Augmented Dexterity 3 Point-blank radius direct damage attack that damages all enemies in the spell area.
Hail of Blows Active 15 min. 3 6 10 0 0 Augmented Dexterity 3 5% per level boosted attack speed for 60 seconds. This ability is currently affected by the haste cap, and thus has less benefit on faster weapons.
Second Wind Active 15 min. 10 0 0 0 0 Augmented Constitution 3 Completely restores your characters endurance.
Ignore Pain Active 30 min. 8 0 0 0 0 First Aid 2 Self heal that heals 100% of the user's health, and can be used in combat.
Rain of Fire Active 15 min. 3 6 10 0 0 N/A N/A Adds a 10% per level heat damage-add to non-magical attacks.
Rain of Ice Active 15 min. 3 6 10 0 0 N/A N/A Adds a 10% per level cold damage-add to non-magical attacks.
Rain of Annihilation Active 15 min. 3 6 10 0 0 N/A N/A Adds a 10% per level spirit damage-add to non-magical attacks.
The Empty Mind Active 30 min. 6 10 14 0 0 N/A N/A 10% per level boost to all magic resistances for 60 seconds.
Purge Active 30 min. 4 0 0 0 0 N/A N/A Dispel all negative spell effects from your character, such as rez sickness, DOTs, poisons, mesmerization, stun, etc.
Ravager Style 10 min. 10 0 0 0 0 N/A N/A Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack bonus: Very high Defense bonus: Medium
Par kalidor le 16/2/2003 à 19:03:20 (#3249632)
Augmented Strength Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Strength by 6 per level.
Augmented Dexterity Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Dexterity by 6 per level.
Augmented Constitution Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Constitution by 6 per level.
Augmented Quickness Passive N/A 1 3 6 10 14 N/A N/A Increases your characters Quickness by 6 per level.
Augmented Acuity Passive N/A 1 3 6 10 14 N/A N/A Increase your class's casting stat by 6 per level. Theurgist, Wizard, Sorcerer, Cabalist, Eldritch, Mentalist, Enchanter, Champion, Ranger, Nightshade: Intelligence. Skald, Bard, Minstrel: Charisma. Druid, Warden: Empathy. Cleric, Paladin, Friar, Thane, Spiritmaster, Runemaster, Healer, Shaman, Hunter: Piety.
Long Wind Passive N/A 1 3 6 10 14 N/A N/A Your character can sprint for a longer period of time than normal.
Tireless Passive N/A 1 3 6 10 14 N/A N/A Your character regenerates endurance in combat.
Regeneration Passive N/A 1 3 6 10 14 N/A N/A Your hit points regenerate faster than normal.
Serenity Passive N/A 1 3 6 10 14 Augmented Acuity 2 Your spell points regenerate faster than normal.
Toughness Passive N/A 1 3 6 10 14 N/A N/A Increases maximum hit points by 3% per level of this ability.
Ethereal Bond Passive N/A 1 3 6 10 14 Serenity 2 Increases maximum power by 3% per level of this ability.
Mastery of Water Passive N/A 1 3 6 10 14 N/A N/A Increases swim speed by 3% per level of this ability.
Avoidance of Magic Passive N/A 1 3 6 10 14 N/A N/A Increases resistance to all damage types of magic by 3% per level of this ability.
Lifter Passive N/A 1 3 6 10 14 N/A N/A 20% additional maximum carrying capacity per level.
Veil Recovery Passive N/A 1 3 6 10 14 N/A N/A Reduces duration of resurrection sickness by 10% per level.
Wild Power Passive N/A 1 3 6 10 14 Augmented Acuity 2 Increases your spell damage by increasing your spells chance to do critical damage by 5% chance per level of this ability. Spells affected are direct damage and bolts.
Wild Arcana Passive N/A 1 3 6 10 14 Augmented Acuity 2 Grants 5% chance per level to critical with duration-based attack spells like dots, debuffs, etc. Please note that "binary" effects like root, stun, and mesmerize are either on or off, and as such are not affected by this ability.
Minion Control Passive N/A 1 3 6 10 14 Wild Minion 1 Your pets take 3% less experience per level gained in this ability.
Mastery of the Art Passive N/A 1 3 6 10 14 Augmented Acuity 3 Additional 3% per level casting speed when casting spells. Please note that the minimum allowed spell casting timer is 2 seconds this ability will not allow you to go below this hard cap.
Mastery of Magery Passive N/A 1 3 6 10 14 Augmented Acuity 2 Your Direct Damage spells will do 3% more damage per level of this ability.
Mastery of the Arcane Passive N/A 1 3 6 10 14 Augmented Acuity 2 Your buff spells will be 3% more effective per level of this ability.
Second Wind Active 15 min. 10 0 0 0 0 Augmented Constitution 3 Completely restores your characters endurance.
Concentration Active 15 min. 10 0 0 0 0 Augmented Acuity 3 Resets quickcast timer to allow for a second quickcast.
Mastery of Concentration Active 30 min. 14 0 0 0 0 Augmented Acuity 3 Reduces chance of interruption by 100% for 15 seconds. Note that this ability is affected by the level of your attacker.
The Empty Mind Active 30 min. 6 10 14 0 0 N/A N/A 10% per level boost to all magic resistances for 60 seconds.
Majestic Will Active 30 min. 6 10 14 0 0 Augmented Acuity 3 Your targets chance of resisting your spells is reduced by 5% per level per level of this ability for 60 seconds.
Mystic Crystal Lore Active 5 min. 3 6 10 0 0 N/A N/A Self-only boost to power, not usable in combat.
Raging Power Active 30 min. 10 0 0 0 0 Mystic Crystal Lore 2 Full power heal, usable in combat.
Purge Active 30 min. 10 0 0 0 0 N/A N/A Dispel all negative spell effects from your character, such as rez sickness, DOTs, poisons, mesmerization, stun, etc.
Resilience of Death Active 30 min. 10 0 0 0 0 N/A N/A Buff all of the caster's pets within 500 units with +100 Constitution, which increases their melee and magical resistances.
Par Ahiru le 16/2/2003 à 19:37:46 (#3249840)
Re: Toutes les RA du sauvage et bonedancer
Par Raguenfrost le 17/2/2003 à 11:44:32 (#3253117)
Provient du message de kalidor
Ravager Style 10 min. 10 0 0 0 0 N/A N/A Combat Style: Opening: None Weapon type: Any Fatigue cost: None Damage: Very high Attack bonus: Very high Defense bonus: Medium
Ra spé Sauvage, dejà c'est un bon point. :)
Voilà une classe qui se trimballera pas une RA spé pourri, comme c'est le cas pour nous autres zerk avec la RA tundra.
Mine de rien une RA combo qui demande rien en condition/endu et gros bonus toucher et degats, ça le fait toujours en duel par exemple ou en rvr, quand on a pas été buff regen endu. :o
Re: Re: Toutes les RA du sauvage et bonedancer
Par Kryone le 17/2/2003 à 14:03:15 (#3254174)
Provient du message de Raguenfrost
Ra spé Sauvage, dejà c'est un bon point. :)
Voilà une classe qui se trimballera pas une RA spé pourri, comme c'est le cas pour nous autres zerk avec la RA tundra.
Mine de rien une RA combo qui demande rien en condition/endu et gros bonus toucher et degats, ça le fait toujours en duel par exemple ou en rvr, quand on a pas été buff regen endu. :o
Euh, c'est comme tundra, c'est de la merde en boîte cette ra...
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